Explore all our Fugleflicks here.
A group of young engineers, computer programers, and artists gathered in the art room during lunch recesses for a couple months to see what they could make using a Hyperduino, old computer, some cardboard, LEDs, touch pads, and creativity. The results of the collaboration is called a Fugleflick Art Bot. It is an interactive art piece that plays 5 different student-created, art-related movies when you touch a button on the computer screen in its belly with audio coming through the speaker (mouth). The lights are on a circuit made from copper wire and batteries connected to two LED lights behind 3-D glasses. The switch is built into the nose.
Below is a series of photos taken during the creation process. Since we were making discoveries, problem-solving, and working with limited resources, our design changed as we progressed. You'll see the original sketch was for an iPad in the robot belly but then we learned that the hyperduino needed to run in a browser. So, we adapted. The group also changed as we added artists after the engineers wired up the robot. They helped make the robot have a unified design with balanced colors with a brass brad motif.
We created a youtube playlist for the Fugleflick bot. You can explore the five Fugleflick movies that it is programed to play here: https://www.youtube.com/playlist?list=PLS4LIonCAPBfr0enREOu6HH9BQPf6JaGf
Explore all our Fugleflicks here.
I wrote and received an ABC/25 grant for an engineering and art integrated project that will challenge students to create small drawing machines that will move on their own with a battery powered vibrating motor. These little ART BOTS will be constructed from lightweight foam, markers, a battery operated electric toothbrush then decorated with wiggle eyes, pipe cleaners and other craft items. Students will work collaboratively in groups of 4 to make one ART BOT and use it to create their own piece of abstract art. The initial year of implementation will be with the entire 5th grade. Since the grant includes recyclable batteries and a recharger, the bots will be deconstructed and rebuilt by next years’ 5th grade students to make this a multi-year school-wide grant.
Above is the video that I modeled this project after. It turns out that the toothbrushes we purchased are designed differently and pose new challenges. So, I experimented with a few different designs to see what works best. I found some sets of lego wheels in my stash of stuff and added it to each kit as an option. Can't wait to see what our engineers/artists come up with soon. Below is a copy of my grant for your reference.
5-1 Art Bot Engineers at work:
5-2 Art Bot Engineers
5-3 Art Bot Engineers
5-4 Art Bot Engineers
This group was given dollar store personal fans as well as toothbrushes.
Engineers with their Inventions and the Art it Created
When the inventing and art-making were complete students posed with their art bots. We photographed the abstract piece of art it created and framed it digitally. Then students used their iPads and the superimpose app to layer the two images together. This was uploaded to their portfolio on Artsonia with an artist statement that explained the process and their thoughts about whether the results were really art.
View their gallery here.
This classic Fugleflick can help you ponder the age-old question, "What is Art?"
These fifth graders thought it reminded them of the abstract expressionism found in the 1940's-1960's like that of Jackson Pollock. Make one digitally here.
Our Art Bots Celebrated by ABC/25
This video montage is of all ABC/25 grant recipients and the items they purchased throughout the district. Watch the way they end this video...oh so cute!
We are the 2nd place winner of the ISTE Technology in Action Video Contest.
See my post for more info.
View our Entry for the What's Your Story
Internet Safety Contest
(Won the 2nd Place Prize)
View this musical tribute to the hard working teachers at Dryden and the students they love to teach.
Tricia Fuglestad, NBCT,
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.