This visual literacy game helps students practice clearly communicating through images; both creating and interpreting while working with verbs, nouns, and adjectives. I packaged up this game into a print & assemble download. Take a look!
Visual literacy requires clear communication through images; both creating and interpreting
I've been inspired by the interactive techniques I saw and experienced at the ISTE conference to try to stretch a bit and design more interactive educational games for my students. The first day of school is a great day to get up and play since we haven't started the making art yet, so I plan to begin this year with a game I'm developing called, "Color Mix and Mingle."
I wrote up an article describing our Spect-ART-acles game that we play in 4th grade to prepare for out trip to the Art Institute of Chicago. It is in the May 2018 School Arts Magazine Issue. View it online here.
Here are the images they used of our students wearing their image on their glasses similar to the game Headbanz.
See my original post with resources
I wrote up the whole 45 minute lesson as a post with all the resources I use to play the game with my students HERE.
5th graders are going to do an all grade-level collaboration in celebration of International Dot Day. They will contribute an exquisite corpse drawing of either a HEAD, MIDDLE, or LEGS on a cardboard cube. This idea was inspired by the IAEA conference. They had the cubes set up on tables for us all to draw on in pencil. I took some back with me to inspire my students...and it worked. My students were very inspired by them and were begging to try it too. So, I used our amazon gift card from winning a NextVista.org contest to buy the boxes for this year.
I use the first day of art class to go over expectations for behavior, emergencies, how to stay safe, how to get along, and my call & response for becoming Mona-ificent. After the business is complete I show the Year in Review Video so students can get a full picture of the art program from K-5, then we play a game. This year we are playing both physical and digital matching games.
Table Matching Games (K-3rd)
I set up small game boards at each of the six art room tables so students can play a quick game with their table-mates of Modern Art Match. It was a great way to make the class period more interactive as students were instructed to take turns finding a match. Each piece represents a piece of modern art. I had them reset the game after a few minutes and rotate to the next table to play the next game board (each was different).
As I was organizing my classroom I found some games I had designed over 10 years ago that were collecting dust. They were simple matching games. One card had a concept and the matching card had the definition. We used these cards for ROUND ONE.
I then went through my art postcards and found a painting that matched the concepts and used those to set up a ROUND TWO. I set up my bulletin board with blank color matching areas and a sign to give us space to pin our matches.
Digital Matching Game
I made this game full of student artwork and student making artwork from last year using the Match the Memory website. It's fun to play on our touch sensitive interactive board. View and play the game here.
2016-17 Year in Review Video
I made this year in review video in Animoto using stills and video clips of students working, animating, creating, exploring, learning, and sharing their artwork.
Here is a Fugleflick collaborative idiom movie made during summer school. Their illustrations are AMAZING. They use voice over to reveal the meaning of their work.
I'm not sure if my coffee images are technically idioms. They may be more of a literal translation of speech.
We received an email from our head docent on our trip. See her lovely feedback below:
All of the docents who led your students on tour commented on how much they enjoyed interacting with your students. Your students were described as bright, enthusiastic, and very well prepared to discuss works of art. We thank you for inspiring your students to appreciate art. Working with students like yours is why we love the job we do at The Art Institute of Chicago.
I will be taking my fourth graders on a field trip to the Art Institute of Chicago in early April. To make the trip more meaningful and engaging, I play three different games to help them become more familiar with the art collection.
One of the games is called SPECT-ART-ACLES. It was inspired by a NAEA presentation I saw a number of years ago about playing games in the art room. My student teacher, Matthew Etherington, helped me put this idea together and customize it for our trip to the Art Institute by making it all about the permanent collection at their museum.
We started by purchasing plastic glasses and hot gluing a popsicle stick to the top with a piece of velcro. I already had a collection of postcards of art from the Art Institute and used those as our game pieces by adding velcro to the back. These could be designed and printed out on card stock and laminated so they last from year to year.
In this introduction video you can play against Matthew and learn how the game works.
This Fugleflick video will help students brush up on their art vocabulary so they can ask good questions like, Am I a landscape? Sculpture? Still Life? Figure drawing? Abstract?
For the last bit of class we have the ULTIMATE CHALLENGE ROUND. We spin the digital wheel to see which student from each table will come up and play the game before the whole class. It's an elimination game that reveals our guessing strategies to all.
Published in School Arts Magazine
The May 2018 edition of School Arts Magazine published my article about our game.
View it here.
Sign up for my newsletter
Visit My TpT Store
We are the 2nd place winner of the ISTE Technology in Action Video Contest.
See my post for more info.
View our Entry for the What's Your Story
Internet Safety Contest
(Won the 2nd Place Prize)
View this musical tribute to the hard working teachers at Dryden and the students they love to teach.
Tricia Fuglestad, NBCT,
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.